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Changelog
v0.1.0 — 19 Feb 2026
- Initial release — multiplayer dungeon mode (up to 10 total players).
- Random 50×50 dungeon generation with guaranteed connectivity.
- First-person vector-drawn 3D view of corridors, walls, doors, and torches.
- Keyboard controls: W forward, A/D turn, S turn around, F fight.
- One-second movement cooldown for classic PLATO pacing.
- Four wall types: solid, door, torch, open.
- Minimap showing visited rooms (toggle with M).
- Monster encounters with simple turn-based combat.
- Experience, leveling, HP, and gold system.
- Splash screen with animated vector dungeon door.
- Instructions page and this changelog.
Planned
- Expanded multiplayer features (party tools, room options, and co-op events).
- More monster types and boss encounters.
- Inventory and equipment system.
- Sound effects and ambient audio.
- Deeper dungeon levels with increasing difficulty.
- Traps and secret rooms.
- Leaderboard and persistent characters.